Lora Image
Digital Designer
Based in France
Since 2013

AVA

tl;dr: AVA is the production-critical 3D builder behind Obsess’s retail experiences, and its accumulated structure was rebuilt to reduce operational friction and support future growth.

Client
Obsess
Contributors:
Product Manager
Product Designer ✋
Engineering Lead
Project Category:
Workflow & Platform Overhaul
Duration:
May - June 2025
A piece puzzle lying on a bed of sand

Context

AVA is the 3D internal production tool used to build and ship Obsess’s immersive retail environments for our Fortune 500 clients. Almost everyone in the team relied on it daily to configure scenes, manage components, and prepare client launches.

A piece puzzle lying on a bed of sand

The Problem

Like most long-running internal tools, it had absorbed years of one-off requests, urgent features, and duct-taped add-ons. Yet, AVA was not used in a calm product environment. It lived inside a deadline driven production workflow with overlapping projects and client expectations that were mostly unforgiving.

A piece puzzle lying on a bed of sand

The Rebuild

We started by mapping how AVA was actually being used day to day, and where friction kept repeating. The recurring friction across hotspot controls, scene management, edit traceability, and publishing workflows.

Core Loop of the Game
The rebuild focused on three structural shifts:

While feedback surfaced many feature requests, the rebuild focused on structural friction that compounded over time. These were the issues slowing scene setup, increasing Slack escalations, and creating hesitation before publish.

Core Loop of the Game

On paper, the three shifts seemed straightforward. In practice, they exposed how tightly coupled the editor had become to its own history. Small changes surfaced deeper dependencies, forcing us to confront assumptions baked into the system over time.

What follows shows how those assumptions were restructured in the editor itself, reshaping how hierarchy, state, and feature integration are expressed.

An infographic showing how telematics work

Retrospective

😁
What went well
🧐
What could be better
🤓
Looking Forward
𓆝𓆟𓆞𓆝 Product Design 𓅰 Creative Technology 𓅬 Brand Strategy 𓅮 hello@madewithlev.design 𓇼 ⋆.˚ 𓆉 𓆝 𓆡⋆.˚ 𓇼